Dread of Plague
Asymmetrical MMORPG set in a city consumed by a deadly outbreak. All players enter the world as plague-affected survivors, except for one randomly chosen Doctor. While the infected struggle with worsening symptoms and limited perception, the Doctor holds the knowledge to cure—or control—the disease. Survival depends on movement, alliances, and betrayal as the city collapses into fear.
This title appeals to those who enjoy Realtime strategy and management games. The development team aims to create a living universe where every decision impacts the ending.
Highlights
One-versus-many multiplayer structure where a single Doctor is hunted by all other players
Dynamic plague mechanics that alter abilities, perception, and behavior of infected players
Social tension driven by misinformation, trust, and the moral dilemma of cure versus self-preservation